Использование языка DART для создания первого в Ираке мобильного приложения для заказа подарков с анализом AS-IS TO-BE
Аннотация
The use of smartphones and the areas in which smartphone solutions are provided have increased immensely over the past decade. However, one area which has not been as keen on adopting the smartphone approach is the Gifts area. This study aims to investigate the amenability of users to adapt to this approach and outlines the requirements and desires of such a product. It also presents a solution implemented as a high-fidelity prototype. Creating an intuitive interface for a target audience with differing previous experience using smartphones can be very challenging and the choice of structure and contents is not as trivial as it may sound. By conducting extensive research in form of usability tests, interviews and observations, we developed a high-fidelity prototype based on an elaborate requirements specification. The results show that the users are, to a great extent, willing to use an application for Gifts-related tasks. Together with the prototype, the study provides support for further development of similar applications.